3D Max
This latest release of 3ds max brings compelling new features and value to the problems you face on a day-by-day basis. This short guide is to help understand what those features are and how they can help you.
Core performance enhancements have been made to 3ds max 9 to maximum your productivity and accelerate your creative workflow. For example, enjoy greater viewport interactivity when working with dense meshes and switch between high-res and low-res bitmap proxies to allow for better interaction.
Course Highlights
Introduction of 3DS MAX
- The 3ds Max user Reference
- Mapping
- Rendering
- Modeling
- Feature Include
- Scene and Project Management
Viewing and Navigating 3D Space
- General Viewport Concepts
- Active Viewport
- Saving the Active Viewport
- View Based on the World Coordinate
- Understanding Views
Viewing and Navigating 3D Space
- Light Views
- Using Standard View Navigation
- Zooming, Panning, and Rotating
- Navigating Camera and Light View
- Grab Viewport
- Changing Camera perspective
Working with Objects
- Creation Groups
- Attaching and Detaching
- Linking Objects
- Viewing Hierarchies
- Rearranging Objects
- Transforming Nodes
- Setting Gizmo
Working With Viewport
- Configuring the Viewport
- Working Viewport Background
- Importing and Exporting File
- Using Proxies
Layers and Lofting
- Layers
- Basic Lofting Concepts
- The importance of the first vertex Lofting
- Lofting Efficiency
Other Features Of 3D MAX
- Particles Systems
- Using Spray Particles System
- Understanding Space Wrap
- Track View Interspace
- Using compound materials
Using Compound Materials
- Blend
- Composite
- Double Sided
- Morpher
- Shell
- Top/ Bottom
Customizing 3D Max
- Setting Interface
- General Panel/li>
- File Panel
- Viewport Panel
- Gamma Panel
- Rendering Panel